Adaptive Force explained in League of Legends

The latest League of Legends preseason patch introduced changes to the Runes Reforged system, most notably the addition of player choices when deciding bonus stats before a game. With Adaptive Power taking over two out of three of the customizable stat rows, many players are wondering what exactly Adaptive Power is.

With this addition of stat shards, League of Legends players can now choose additional stats that were automatically provided when choosing the second rune path before the preseason changes in patch 8.23. Players now have the option to choose from a range of additional stats, including adaptive power, additional attack speed, cooldown reduction, or additional defense stats.

When choosing adaptive power, players gain bonus attack damage or ability power depending on which type of damage they have more of, either through the stats gained from certain item build paths or through champion scaling. Since attack damage is the strongest of the two damage types in the game, players receive 0.6 attack damage per point of adaptive power. On the other hand, players gain one point of Ability Power for each point of Adaptive Power.

Selecting the Adaptive Power option in both for the first two rows of stat shards allows players to stack Adaptive Power, allowing them to have up to 20 bonus ability power or 12 bonus attack damage.

Cover photo courtesy of Riot Games

https://www.dbltap.com/posts/6233328-adaptive-force-in-league-of-legends-explained?utm_source=RSS Adaptive Force explained in League of Legends

Greg Norman

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