Overwatch 2 was released a few months ago and the ranking system has been changed from the original game.
Similar to the ranking systems in other games, Overwatch 2 has seven ranking tiers ranging from Bronze to Grandmaster. Additionally, there are five divisions within each tier that help players keep track of their progress. It’s important to note that a player’s rank from the original Overwatch carries over into the sequel.
The main change of the new system is that it took away SR (Skill Rating) per game, which was similar to LP (League Points) in League of Legends. To replace SR, Blizzard chose to show a player’s leaderboard progress after winning seven games or losing 20 games. A player’s rank may remain the same, increase, or even decrease upon reaching either threshold.
There has been intrigue and excitement surrounding this new system, but players have recently voiced their dislike for it.
The main complaint from the playerbase is that the new ranking system doesn’t feel rewarding. Despite all the frustration, an Overwatch 2 developer has stated that he won’t be going back to the SR model of the original Overwatch.
The developer stated that there will be new changes to the current model, with updates on the way to let players know about them.
Although the original ranking system will not return, this developer update gives players hope that the current ranking system will be saved before Season 3 starts.
https://www.dbltap.com/posts/overwatch-2-dev-confirms-current-ranked-system-is-here-to-stay-01gq5vm4s2nz?utm_source=RSS Overwatch 2 Dev confirms that the current ranking system will remain in place