Xbox Head on Starfield, Redfall delays: “We hear the feedback”

Microsoft Gaming CEO Phil Spencer tweeted on Thursday to address the recently announced delays to Redfall and Starfield.
On May 12, Bethesda announced its decision to delay both Redfall and Starfield until the first half of 2023. Both titles could certainly still be prominent parts of the upcoming Bethesda and Xbox Showcase event in June, offering comprehensive looks at gameplay Many fans have expressed their disappointment for the first time that their releases have been pushed back a year.
These decisions place a burden on the teams hosting the games and our fans. While I fully support giving teams time to release these great games when they’re ready, we hear the feedback. We are expected to deliver quality and consistency. We will continue to work to better meet these expectations. https://t.co/mIfXGd3rui
— Phil Spencer (@XboxP3) May 12, 2022
“These decisions are hard for the teams making the games and for our fans,” Spencer tweeted. “While I fully support giving teams time to release these great games when they are ready, we hear the feedback. We are expected to deliver quality and consistency, we will continue to work to better meet these expectations.”
Starfield was originally scheduled to release on November 11, 2022, while Redfall was scheduled to release in September 2022. As with all Xbox and Bethesda first-party games these days, both are expected to launch directly on Xbox Game Pass on day one.
Both tentative dates were announced at the Xbox and Bethesda Showcase last year.
In an interview with The Washington Post At the time, Bethesda Game Studios executive producer Todd Howard described Starfield as “Skyrim in space” and mentioned: “We are confident about the date. Otherwise we wouldn’t announce it.”
Redfall is being developed by Arkane Studios and published by Bethesda Softworks and, like Starfield, will be released exclusively for Xbox Series X|S and Windows PC.